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Sourcecode: castle-combat version File versions

house.h

#ifndef HOUSE_H
#define HOUSE_H

#define MAX_TANKNUM 200

typedef struct {
    int x,y;
    int dir;
    int WaitTime;
} TankType;

TankType Tank[MAX_TANKNUM];
int TankNum;

void AddHouses(int number);
void AddTanks(int number);
void House2Tank(int x, int y);
void HandleTanks();
void UndrawTank( int i );
void DrawTank( int i );
void ReallyAddHouse(int x, int y);

#endif

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